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1. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate this account. Thanks!
- by ClawHammer III - at 2013.06.20 07:01:00
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2. Character Creator Feedback. - in Test Server Feedback [original thread]
I too agree there needs to be more skin tone variation. You can create a Caucasian version of any race/bloodline (excluding the Asian ones created when EVE launched in China) but it is pretty much impossible to create an even a vaguely African loo...
- by ClawHammer III - at 2010.12.25 05:01:00
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3. Anti-Aliasing with Nvidia 190.38+ drivers? - in Issues, Workarounds & Localization [original thread]
Anti-aliasing used to work beautifully with nHancer prior to the 190.38 driver. Does anyone have a solution that works on Geforce cards with the latest drivers? Side note: Hello CCP it is 2009 and you guys still won't officially support AA??? The...
- by ClawHammer III - at 2009.08.29 16:53:00
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4. New graphics on Singularity - in Test Server Feedback [original thread]
Originally by: Ri****ulo Edited by: Ri****ulo on 30/11/2007 11:20:48 Someone posted this link for manual DL on another thread . Havent tried it myself but will after DT as i'm experiencing the same problems. Classic v44568 to premiu...
- by ClawHammer III - at 2007.11.30 11:58:00
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5. New Music Appreciation Thread - in EVE General Discussion [original thread]
Wow!!! Great job on the new music RealX!!! It was pretty cool to have played this game for years and then suddenly login one day to finally discover new music has been added to the game. It was like a whole new experience, yet undeniably an Eve ex...
- by ClawHammer III - at 2007.03.23 01:35:00
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6. Purging Ani - The Amarrian Plantation (1 of 3) - in Missions & Complexes [original thread]
Can anyone tell me where to find the Hacker ID Slice that you need to have to use the gate? Thanks.
- by ClawHammer III - at 2007.01.06 05:43:00
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7. I need help please-can you be locked when a Cynosaural field is open ? - in EVE General Discussion [original thread]
How about simply making the actual cyno field targetable and destructible and let the cyno field ship be able move, use his modules, warp, etc. Similar to the way scan probes and warp disrupt probes are deployed. Then we can do away with the whole...
- by ClawHammer III - at 2006.03.26 20:46:00
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8. Bugs related to Drones/Fighters thread. - in Test Server Feedback [original thread]
Originally by: Max Tekram 3.... let them choose the same target... No please not. The splitting up is just fine in all situations, where you can let them fly free. In all situations where you need them to concentrate on one target, it's u...
- by ClawHammer III - at 2006.03.26 20:25:00
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9. New EVE Chronicle, 'The Crystal Boulevard' - in EVE General Discussion [original thread]
Kick ass chron... This is one of my favorites. :)
- by ClawHammer III - at 2006.03.26 20:19:00
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10. Carriers - Some quite serious Issues. CCP are going to look at it? - in Ships and Modules [original thread]
Edited by: ClawHammer III on 26/03/2006 20:12:57 Originally by: Scalor Valentis Originally by: Tuxford I can't answer the the other questions but the advanced drone interfacing skill will come in. Everything is really ready fo...
- by ClawHammer III - at 2006.03.26 20:12:00
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11. Congratulations Cyno Generators! - in Ships and Modules [original thread]
How about simply making the actual cyno field targetable and destructible and let the cyno field ship be able move, use his modules, warp, etc. Similar to the way scan probes and warp disrupt probes are deployed. Then we can do away with the whole...
- by ClawHammer III - at 2006.03.26 20:00:00
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12. Umm... Advanced Drone Interfacing - in Test Server Feedback [original thread]
Bah... if they are so damn worried about the Moros why don't they just make it use like 10,000 CPU or whatever and give carriers and motherships a cpu reduction bonus for them like they do with everything else they don't want used on every ship (i...
- by ClawHammer III - at 2006.03.26 19:57:00
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13. More issues with Force Recon ships - in Test Server Feedback [original thread]
How about simply making the actual cyno field targetable and destructible and let the cyno field ship be able move, use his modules, warp, etc. Similar to the way scan probes and warp disrupt probes are deployed. Then we can do away with the whole...
- by ClawHammer III - at 2006.03.26 19:46:00
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14. Can fighters be built in >.5 stations? - in Science and Industry [original thread]
Yeah, that's what I thought but just wanted to make sure... thanks
- by ClawHammer III - at 2006.03.26 07:01:00
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15. Can fighters be built in >.5 stations? - in Science and Industry [original thread]
I have some minerals in high sec and am wondering if I have to haul them to low sec to start building fighter drones or can I build them in high sec? I'm a couple days away from being able to build them so I'm asking now so I don't run into any su...
- by ClawHammer III - at 2006.03.25 20:06:00
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16. Bugs related to Drones/Fighters thread. - in Test Server Feedback [original thread]
Originally by: Soulita Edited by: Soulita on 07/03/2006 03:45:06 From my testing experience on TQ (Ship used dominix): 1) Drone mwd orbit problem seems to be fixed. My light drones engage target using mwd, then circle target once or ...
- by ClawHammer III - at 2006.03.19 19:37:00
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17. Umm... Advanced Drone Interfacing - in Test Server Feedback [original thread]
Originally by: Nachtjaeger Edited by: Nachtjaeger on 19/03/2006 11:31:49 Please can this skill be seeded and if not, at least could a dev comment on why not? And if not I'd also like a refund for the Drone Control Unit BPO that I b...
- by ClawHammer III - at 2006.03.19 19:28:00
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18. Carrier Bugs: Plz add to list if you've picked any more up - in Ships and Modules [original thread]
Originally by: Da Ram Before even starting to discuss balancing the damn things should be bug free. I agree. Still waiting for that damn Advanced Drone Interfacing skill too...
- by ClawHammer III - at 2006.03.18 21:54:00
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19. Umm... Advanced Drone Interfacing - in Test Server Feedback [original thread]
Still waiting... sigh
- by ClawHammer III - at 2006.03.18 08:05:00
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20. Storyline Agent Do-Not-Call List? - in EVE General Discussion [original thread]
Edited by: ClawHammer III on 05/03/2006 18:50:16 You can simply ignore them. ThatĘs what I've been doing for a long time now because my Gallente standing is 9+ and I donĘt want to ruin my standing with other factions. You will only loose stand...
- by ClawHammer III - at 2006.03.05 18:49:00
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